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Raciale bonussenEdit

KlassenEdit

BoekenEdit

TrainersEdit

Trainers in The Elder Scrolls III: Morrowind
Naam Locatie Niveau
Erer Darothril Vuile Muriel's Hoekclub 100
An-Zaw Suran Handelshuis 52
Negen-Tenen Negen-Tenens Huis 50

SpreukenEdit

Illusie in The Elder Scrolls III: Morrowind
Naam Effect
Blind-Icon Verblind Obscures the vision of the target, reducing his chance to hit with weapon or hand-to-hand attacks.
Calm Creature-Icon Calm Creature Decreases attack rating (i.e, its inclination to attack). The magnitude is the amount the attack rating is reduced. Humanoids Undead, Daedra, and artifacts are not affected.
Calm Humanoid-Icon Calm Humanoid Decreases attack rating (i.e, its inclination to attack). The magnitude is the amount the attack rating is reduced. Creatures Undead, Daedra, and artifacts are not affected.
Chameleon-Icon Chameleon Lets the target blend into the surroundings so no one can see them. The target can attack and use objects without disrupting the effect, but chameleon may range from 1% to 100% effectiveness. The effect's magnitude is the degree of concealment.
Charm-Icon Charmeer Temporarily increases target's disposition towards the caster. When the effect ends, the target's disposition returns to its original value.
Demoralize Creature-Icon Demoralize Creature
Frenzy Creature-Icon Frenzy Creature
Frenzy Humanoid-Icon Frenzy Humanoid
Invisibility-Icon Invisibility Completely conceals the target from others. If the target attacks, speaks, or activates items (e.g., doors), the effect is dispelled.
Light-Icon Light Upon striking a target, it illuminates the area for the duration. Does not cause change.
Night Eye-Icon Night-Eye Gives the target the ability to see in the dark. The effect's magnitude is how much the ambient light level is raised.
Paralyze-Icon Paralyze Renders the target unable to move for the effect's duration.
Rally Creature-Icon Rally Creature
Rally Humanoid-Icon Rally Humanoid
Sanctuary-Icon Sanctuary Causes the target to be harder to hit. The magnitude is the value that is added to the target's chance to dodge attacks.
Silence-Icon Silence Temporarily renders the target unable to move for the effect's duration.
Sound-Icon Sound Produces a disorienting noise in the target's mind. The magnitude is the reduction in the target's chance to successfully cast spells (and the relative magnitude of the sound's volume).

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